Trickythumbs’ Blag


Prince of Persia and KOTOR comic art

Time for a little update!

My playlist lately has consisted of Silversun Pickups and Nujabes — two very different types of music entirely. I love it when I’m on this kind of music kick, because it keeps my writing more interesting. When I write to the sound of a song I really dig, my writing just comes more easily and reads much more naturally.

Videogames are of course being played. A lot of my time has been spent with the new Prince of Persia, which I beat in three days. Oh-so-many light seeds. Removing the death mechanic was a good start, however now they need to find a way to make the game feel more satisfying. Peggle is incredibly easy most of the time, but you still get a lot of enjoyment out of the game. Maybe a good path would be to make the platforming elements more cinematic in nature without sacrificing even more player control. But anyhow, I enjoyed it as a rental — plus I found out there were some cool unlockable outfits like a Jade costume for the princess!

KOTOR Issue #36

In comics I continue to enjoy Invincible, NO HERO, Doktor Sleepless and The Astounding Wolf-Man. Whereas the KOTOR comic has switched back to Bong Dazo as artist, whose art just does not gel well with me. I’m probably not alone when I say that Brian Ching’s is a better fit. Now, that’s not to say that Dazo is a bad artist — he certainly is not. I think it’s just his sequential art that bothers me, because I don’t mind his pin-up stuff as much. The thing with Ching is that all his pages typically look quite wonderful whereas Dazo’s are … well … take a look for yourself. Here’s the last issue, featuring Brian Ching’s art. At least Dustin Weaver is more in-line with Ching’s style, so it’s not such a shock when they transition to him.

Anyhow, that’s about it for my ranting.



Warhammer Online to release on Sept 23rd?

Will WAR see a release by the end of September this year? Seems likely, especially given the fact that Mythic Entertainment and Electronic Arts want to be sure to beat Wrath of the Lich King out of the door as soon as they can without sacrificing too much quality — but a little content. I would still argue that overall game quality is both the quality of a game’s content and the quantity, especially with an MMO. You can have the most polished content you want, but there needs to be a certain amount of it to even matter. We’ll see, I haven’t disregarded Warhammer Online yet but I certainly doubt it’s ability to compete with the big boys. Especially with a KOTOR MMO on the way now from BioWare.

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