Trickythumbs’ Blag


Warhammer Online, Rock Band 2 and overduisms

So I’ve been busy with Warhammer Online and Rock Band 2 lately. Mostly it’s been Rock Band 2 and writing about Warhammer Online, but hopefully I can start to play it more in the coming days. My days have been filled with a lot of not doing things I’d like to be doing, such as cleaning up the mess that is my work area. Unfortunately every time I feel like doing work I’ve decided to apply that desire to the work that actually gets me paid.

Nothing much new in the way of comics, aside from me finally getting the first trade paperback of Robert Kirkman’s The Astonishing Wolf-Man. It’s a fun read that any Kirkfan will dig, so definitely check it out.

Anyhow, my time spent with Warhammer Online has definitely given me a lot of joy and entertainment. Although while discussing the game with a friend today on our way to grab some eats, I realized something that actually really bothers me. When you level up in WAR, you’ll find yourself in need to speak to an NPC to train a new abliity. This isn’t anything to be surprised by, however the same applies for your “Mastery” paths. For anyone that plays (or played, like myself) World of Warcraft, you can think of these a kind of like talents. They’re not really, but essentially it’s equatable. In WoW you can just pull up your talent window, but in WAR you’ve got to talk to this same NPC trainer.

The reason this is frustrating is because I like to look at my “Mastery” or “Talent” paths while doing tasks which require little attention like running across game maps or waiting for a Public Quest to reset. It seems like requiring players to be at this NPC to even LOOK at the masteries is a bit too much for my liking.

As for Rock Band 2, well, it’s more of the same. That’s not a bad thing and I feel like my 60 dollars was quite well spent, but should this thing really be called Rock Band 2? I almost feel like it should be Rock Band v2.0 instead, as the current title supposes the game is a proper sequel, which it’s not. It’s a really great update to the platform, a hugely well valued expansion pack and a hardware update.

My personal feelings are that I’d like to see Harmonix get a little crazy with their name game. I don’t think I want them to do Rock Band 3. What I’d rather see is another “Rock Band-like” game but set in a much less lifelike world. The cartoony and surreal vibe of the current game just screams for them to take it into strange and wonderful territories. I want to play a show on the moon or maybe have some kind of epic Battle of the Bands mode where your characters actually perform fighting animations based on the level of your playing style.

Another thing I wouldn’t mind seeing Harmonix tackle is adding some kind of character progression system into the game. They could add in levels or just do some sort of cosmetic upgrading system where the longer, harder and more impressively you rock, the better your stuff gets.

Just some thoughts that’ve been rattling around in my brain.



The Walking Dead pre-re-view

Does that headline make sense to any of you? I liked it, so I went with it.

Anyhow, I need to stop my habit of double-tapping the enter key whenver I want to start up a new paragraph. Or maybe WordPress needs to stop double-lining me. Ah crap, I’m already off-topic! See what freedom does to me?

All right, comics! The Walking Dead! Robert Kirkman!

What, you want more? Jeez, fine. You’re kind of demanding, did you know this? It’s like having a high-maintenence girlfriend that’s so cute and innocent at times that you can’t bring yourself to dump her. Except in this example she’s also a reader of this blag (not blog, because I’m not that professional with this) and happens to uh- where was I going with this?

Oh right, zombies!

So I’ve been reading a lot of this awesome comicbook called The Walking Dead. Did you see the link up there? Foreshadowing. Hey, move that cursor away from your bookmarks folder! The idea behind this comic series — which was penned by Robert Kirkman (double-foreshadowing) — is simple: What happens at the end of all those zombie movies? Either all the survivors die or they continue to survive, but the movie ends. This takes incredibly human characters well into years of a zombie apocalypse and glances back occasionally to remind you just how much twisted shit has gone down since the first page of the comic.

Death, death and more dead-ness. People are either killing zombies or each other. Oh and sometimes zombies kill people, too. It’s all very gruesome, terrible and somehow wonderful. Kirkman likes to put twists and surprises in his comics, but he doesn’t try to constantly keep you guessing in traditional means. He’ll throw you bones by mixing up obvious twists with incredibly-not-obvious twists. Just when you think you’ve got something figured out, everything goes to shit and you’re burning through the pages with your eyes. Which can really be a shame, because the artwork is really awesome in The Walking Dead.

I’ve found myself re-reading these comics just to make sure I soak in the artwork. It’s all black and white inking, but with a deft greyscale shading that gives the entire thing a very black and white movie feel. Plus, the violence really pops off the page due to the clarity that the lack of color creates. I haven’t finished the series yet, but I highly reccomend it to anyone who loves either zombie stories or just great character-driven stories in general.

This is why I still read comics. While I may still indulge in the occasional Green Lantern or Iron Man comic, stuff like Invincible, The Walking Dead, Doktor Sleepless and The Sword are what keep me buying these things. More on all of those in later posts!